
Little did I know how far down the rabbit hole goes. That would certainly be a compelling, albeit simplistic, narrative. This is enough to make one wonder whether they're playing a true "good guy" or if they're playing some deranged psychopath. Players fulfill contracts for an unknown organization, one that keeps the main character heavily medicated. This is a brilliant storytelling device, one that maintains the main character's mystique throughout the game.Īs one would imagine, such a soldier's services are highly coveted, but it does appear that the Dragon is employed.

So in essence, he only fails in his mind. If he dies at any point, his internal monologue will simply state that this method won't work and he'll "rewind" back to the start of the area. Stages play out in the Dragon's mind, as he meticulously plots out how to proceed to his target. The first thing to note about Katana Zero is that it never wanes from its depiction of its main character. He's a ruthlessly efficient killer, able to take out a multitude of armed enemies effortlessly. He's eventually given the moniker of The Dragon. Katana Zero follows the story of a mysterious assassin. However, after spending hours with the story, it's a game with enough twists to make it something wildly unique and mind-blowingly trippy. It's a 2D, 16-bit style hack-and-slash action game, built in the vein of another Devolver Digital-published effort, Hotline Miami. Katana Zero is a game that looks straightforward in its presentation. That's something I knew walking into Katana Zero, but I didn't quite expect developer Askiisoft to take that idea to heart as much as it did.


It takes time to build a perfect assassin.
